I have a 4 direction attack animation flipbook… when the character swings the sword facing the camera and on the right and left sides, his sword swings clip through the floor. Some info on my project’s setup:
-I am using Unreal 5.7.4
-I am using the PaperZD plugin
-The animation pivots are all set to center
-I am using a version of the Paper Lit material
What I tried so far: (that didn’t work - unless I did something wrong)
-I changed the translucency sorting for the sprite component in the character BP
-I changed the values in the translucency sorting in the project settings rendering
I would like to not have to change the animations themselves.
Any ideas/help I would very much appreciate it. Thank you!