In my level bleuprint I have a 2d sound thats supposed to be the background music of my game. However, when I play the sound in the level its disorientaed. Sometimes it will play and stop after a few seconds. The sound is also not playing the right notes. It will suddenly speed up and slow down. Basically the sound idoesnt sound like how its supposed to, but most times it just cuts off. It aslo does this for a different sound that I have placed on all cars in my level. Ultimately it just doesn’t work.
Hey @Xiontheman1
Maybe try creating an AmbientSound Actor?
https://docs.unrealengine.com/5.1/en-US/ambient-sound-actor-user-guide-in-unreal-engine/
You could attach it to your camera so that it is always the same distance away from your viewport. I have had no issues using this myself.
Stewart
That could word for the game background music but what about the cars that pass by since those are locational.
Attach a sound actor to the vehicles?
Do you mean a sound component? Bc thats not wokring. I will here the first car go by but not the rest. I might here one car drive by then another like minutes later even though multiple cars have drove by.
By minutes later, I mean thats how long it takes to hear another car pass by.
Ok inside the vehicle blueprint add an audio or audio curve component and try that instead?
Have a look at this:
How To Make Location Based Directional Audio | Sound Cue - Unreal Engine Tutorial - YouTube
ambient sound also doesnt work as well. Do you think its just my project itself or if the sounds dont overlap properly.
maybe its your audio drivers themselves? have you rebooted ? reinstall drivers?
sounds weird you are having issues across all audio
All my audio doesnt run properly but they came from different places and I also tried a media source.
Sounds like an issue, try doing what i suggested in my previous reply
I found out thats its due to the sounds not overlapping with each other correctly. How can I fix the overlapping of sounds?
is it allow multiple instances in the audio asset not ticked maybe?
could u check recent post