2d sidescroller to 3d

Hello, this is gonna sound a little weird I think. I made my project originally as a 2d sidescroller and quickly at the start I chose to change my game to a 3d sidescroller so I changed the camera view in the 2d character to preservative and went on with the creation of the world. Now I finished making and animating my 3d character model and i want to replace my 2d one, however I added a considerable amount of variables and blueprints to my 2d sidescroller character and I don’t want to see that gone, so is there a way i can quickly replace the 2d sprite in my character blueprint with a 3d one and continue with the same blueprint rather than starting over, and if there is a way what should I put in place of the update animation and the set flipbook nodes I’m using.

Thank you!

You can try Reparenting the 2d character so it inherits from ACharacter instead of APaperCharacter… then you would have to most likely test it, if you used references to your paper flipbook component you would have to delete them

would you mind explaining how, I’m not really the best at blueprints…