Hey guys, I started working with Unreal Engine about 2 months ago for a project I have to submit. The only thing missing is a network connection using websockets to control the game. To fulfil that specification (even tho it doesn’t make that much sense) I created a second UE Project, where its just a GUI and some Images blinking if you jump or move.
I would like to send Input data from one UE-project to another. So basically: If client pressed jumps, on the server the character does jump. Im not new to programming but time is short so I don’t got the time left to work myself into C++ and Scripting in the UE. Aside from that I found the Theme Replication several times, but Im not sure how to use that, as I do not want to recreate a event, but trigger one from an external program basically.
Thanks for the help