2D program for map exploration

Hi! Here is the thing. I want to create a program using unreal engine where you would be able to zoom into multiple overlapped .png´s (maps of mexico city through different ages) using the mouse. I want to be able to turn on and off each layer, set up some animations for images when zooming in-out and place some buttons in the map to open images of the selected places. WHATS THE BEST WAY TO DO THIS?

Ive seen both widget and 2d paper tutorials but cant find anything like this so I dont know which one is the right way to do it, or at least the easiest way. it’d be nice if you could also share some links. :slight_smile:

why use unreal for this?
it would definitely not be the best tool to use for something so simple in nature.
in fact you would mostly be jumping through hoops to try and maintain the images consistent…

Unless you need some specific functionality only unreal can provide, you would be better off scripting it in c++ and .net…

Because I havent learned a lot of programming (besides Java using Processing) and I thought Unreal could make it easier to me with its nodes based system. Thank you for your reply :slight_smile: