Hey again friend.
How can I create this event called “Event Actor Damaged by Object” in a new enemy blueprint?
I attached the image here.
I’m trying to create a new enemy, and figured out how do everything right,
Except for one thing: I dont know how I put this event “Event Actor Damaged by Object” that take the projectile created on player attack and hit the enemy.
I’ve tried to just copy/paste this event from a enemy created by you, but the blueprint creates a custom event.
Can you help me again?
best regards and sorry to disturb you.
EDIT:
Forget, I found it! I need to add Interface on class settings inside de blueprint XD
thanks again