2D Platformer Kit

Hi Axel, I was wondering how I can change the default Keys keyboard controls?

For example, currently, most of the controls outside of movement and jumping are awkwardly placed. Here is a what I’m intending to do:

Change:
Melee attack: (E Key) to (J Key or Left Mouse Button)
Ranged Attack: (F Key) to (K Key or Middle Mouse)
Block: (Q Key) to (L Key or Right Mouse)
Dash: (G Key) to (U Key or Left Ctrl)

So far, in the Player Character Blueprint, I see an ‘InputAction Melee’ node, that I assume interacts with some other variable that dictates that E is the Melee key? I can’t find anything about it in the game’s blueprints so far.

I just bought the Platforming Kit, thanks for the hard work, it has a lot of awesome features and works great. Hopefully I can make something cool with it, when I get to grips with how it all works.