2D Platformer Kit

Hi !

Where is the DamageHandler? What is it? And can I use it for the damage logic on a Pawn Enemy?

I tried adding pawnDamagedByObject and setup the damageAmount integer and hitNormal Vector, but nothing happens, even with the pawnDamageByObject event node… It doesn’t fire. Does your DamageHandler only work for Actors? If that’s the case, I guess I need to make new damage logic for Pawns?