2D Platform Game, mid-air attack issue

hello, there is a problem in the 2d platform game, can you help? First of all, when I press the down key, I want the character to go down like in tetris. I tried to solve it with set world location and timeline but it didn’t work, cratacter down inside of floor. Secondly, I want my character to not move or move very little while attacking in the air. I used the event tick and stop movement immediatlely for this, but this time it started to go down slowly. Could you help?

2023-06-25 15-00-06.mkv - Google Drive (VIDEO)

I solved this way; hata posted by anonymous | blueprintUE | PasteBin For Unreal Engine

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.