Check out a plugin I’ve been working on for a bit.
What it does so far:
- Basically casts 2D shadows from sprites
- Works with Paper2D Sprites, FlipBooks and TileMaps. Requires collision shapes
- Light performance impact
- Will be shipped with a light source material example and post processing material for darker shadows(optional)
- Uses procedural mesh to build light area and translucent material
- Has point-lights only so far
Any feature requests for a release?