Hey guys,
I am currently trying to build my own 2D platformer, but im having trouble with creating assets in photoshop and transferring it over to Unreal Engine. When I draw something in photoshop, and transfer it over and try to place it within the world, I usually get the thing I had drawn, along with the white background which I do not know how to get rid of. Now I have no background in programming, game design or even know how to draw for that matter, so I was wondering if someone could point me in the right direction to get answers for these questions and problems I have.
Thank you,