Hello,
We want to design an interface for skill acquisition in our game. The interface will be as follows;
The 2d HUD screen will open. On that HUD screen, you will draw a shape that you have obtained with the hints before, if the shape you draw is similar to the given shape for you to gain the ability (it is not necessary that it is exactly the same, it is enough to be close) you can gain the ability.
Can I do this kind of thing on unreal engine BP?
The first thing I did was to create a canvas panel with a “draw lines” function on the UI widget. So I can open a screen and draw on it. The draw lines function also holds the points of the line on an array.
But at this point, I don’t know how to control the similarity to the shape I wanted. What do you think is the easiest way to achieve this?