2D Background Parallax Tutorial or Help

hello i’m trying to make a background parallax for my 2d game, but i didn’t found any good tutorial on this.

i have only found a marketplace asset called “Parallax Camera Blueprint System” that do the thing that i want to recreate on my game.

i tried creating a plane an applied to it a instance material with an scalar parameter to change the uv coordinates of the texture, but i change the scalar parameter but it didn’t work to make the texture moving on the x coordinate.

i just wanted to know how to move the texture of the material on the X axis depending on the player’s movement: right movement if player is going right and left movement if players is going left.

need some help on this, i have one day trying to find anything on google and youtube but i didn’t have any luck.

thanks in advance for all the help.

try this where x is the ofset in the x direction and y is up

thank you for your help Amiot, i will try it.