Hello!
I am seeking advice on how to build a 2D game engine for a myst like type of game where every screen is an image.
Any thoughts at all would be very welcome!
Any ideas
Hello!
I am seeking advice on how to build a 2D game engine for a myst like type of game where every screen is an image.
Any thoughts at all would be very welcome!
Any ideas
Hello @User-d9158a8bf3 and welcome in our community.
It’s possible to create what you’re asking for with pretty much any game engine, Unreal included. Needless to say, the more complex the engine is, the more knowledge you need in order to achieve your goals.
If you don’t have experience at all in game development I don’t advice to jump straight into Unreal since it’s one of the most complex engines out there.
You can try something much more simple, like Ren’Py, to start with.
That being said, I strongly advice you to start learning Unreal anyway, once you’ll feel confident enough with it, you can start using it for virtually anything.
I hope this will help, let me know if you have more questions.
IIRC Myst used pre-rendered 3D environments. Unreal is great at real-time 3D Environments, so it might be a good fit if you want an actual 3D environment to explore. Would help a lot with immersion! Instead of using individual images for each area, you can just have 1 big world that the player moves around.
If you really want 2D, Unreal is probably not a great choice.