Martin Ljungblad - Frontier Comms – Sci-Fi Communication Devices

Equip your sci-fi world with Frontier Comms — a set of five detailed communication props built for Unity, Unreal, and any PBR-based engine. From mission tablets to deployed antennas, these props enrich your world and support gameplay, immersion, and storytelling. Perfect additions for base-building, exploration missions, survival scenarios, or tactical UI props.

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The pack includes a transponder, data pad, communication rack, satellite dish (folded + deployed), and a distress beacon (compact + active mode). Each asset is carefully optimized with clean topology, LODs, and game-ready colliders.

Designed in Substance Painter, the materials are fully compatible with Unity (URP, HDRP, Built-In) and Unreal 5.3+, with prefabs for both engines and a Unity asset-specific script for one-click material assignment across pipelines.

Whether you're building a tactical HUD, a remote base, or a crash site, Frontier Comms helps your scene feel grounded and believable.

Package features

  • Assets: 5 Unique Props - some with folded and deployed variants

  • Compatability: Unity 2022.3+ (URP, HDRP, Built-In) & Unreal 5.3+

  • Formats: FBX, OBJ, and Blender files included

  • Materials: 2K PBR Textures made in Substance Painter

  • Setup Tools: Includes Unity auto material assigner script + sample scenes

  • Runtime ready: Game-Ready prefabs with Colliders & LODs

Support & Feedback

Have questions or ideas? Your feedback shapes future updates. Reach me at: martinljungblad@gmail.com