This realistic concrete park bench was created using photogrammetry and then carefully rebuilt and optimized into a clean low-poly game-ready asset.
The model preserves the natural surface detail captured from real-world scanning while maintaining efficient geometry suitable for real-time applications.
Perfect for urban environments, parks, courtyards, plazas, and architectural visualization scenes.
FeaturesPhotogrammetry-based asset
Clean optimized low-poly topology
High-quality baked textures from high-poly scan
Realistic concrete surface details
Game-ready asset
Suitable for Unreal Engine, Unity and other real-time engines
Urban environments
Parks and plazas
Street scenes
Architectural visualization
Game environments
Cinematic environments