2026 HF2 - Triggers reset to preview everytime the file is closed and reopened

I have a number of triggers set up to move objects or change properties based on a collision with the camera. Everything works fine, but when I save and reopen the file, all of the triggers are reset back to ‘preview’. I have to select each trigger and change it to collision, and it works fine again. The issue is that if I publish a presentation or export it to the cloud, the collision setting doesn’t hold and everything is set back to preview again . . . but this time without any way to fix it. I’d like to be able to share the project with the client, but they don’t have TM.
I’ve tested it on multiple files - even a blank scene that just moves a single box around. Not sure where to look next.