I have a project I started in a previous version. I have upgraded it and added new assets that I downloaded. Every time it opens, it says missing cloud content. This is a huge problem because I have large Populate areas with trees in it. The trees have been converted to Nanite. I even saved the trees to my user library under a different name and then deleted the assets from the area, and added the new nanite trees from my library. It works great until I save. The file size is tiny and when it opens, I will not load the trees and says they are in the cloud, but they are not. This is killing me for a huge presentation tomorrow. The trees were made by adding a twimotion library tree, setting a season, turning off all the dynamic features. You can then convert it to nanite and save it to the local library. nanite triangle view confirms it is successful. Still next time I reopen, it does not work. I made a presentation which I tried to upload but it failed as it said the model was too complicated. I was hoping it would use the cloud resources but it doesn’t
This is very frustrating.