2024 Real-time Environment Art Showcase Reel

Some of my favourite personal work, updated with some shots from the past few months! [as of August 2024] Rendered using a mix of Unreal Engine 5.0 – 5.4.2.

Using a mix of third party models and custom assets modelled and textured in Blender. Nanite was used for all models and foliage; Lumen for global illumination and reflections. Some shots used an experimental workflow combining RTX translucency with Lumen reflections.

Some simulation work was done in Blender using FLIP and Geometry Nodes and bought into UE using alembic geometry cache.

All final-pixel shots were rendered real-time in-engine using a modified ‘Cinematic’ quality preset. No path tracer was used. Most shots use the default Temporal Super Resolution for Anti-Aliasing, certain shots use NVIDIA DLAA.

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Great work man. Keep on!

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Hi again @LTowers95,

So cool recognizing these projects :smiley: But the best element is definitely how you seem to casually create such calm and serene environments. Beautiful showreel! :slight_smile:

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@PresumptivePanda Thank you!

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@Daluz Thanks!