2 timers, allow 1 to run while game is paused?

Like this?

Still getting:

Infinite loop detected. Blueprint: BP_MyGameMode Function: Countdown Timer Call Stack: Show"

Oh wait this one is from GM

Log:
“LogScript: Warning: Infinite script recursion (120 calls) detected - see log for stack trace
BP_MyGameMode_C /Game/Maps/UEDPIE_0_MainLvl.MainLvl:PersistentLevel.BP_MyGameMode_C_0
Function /Game/Blueprints/BP_MyGameMode.BP_MyGameMode_C:CountdownTimer:0000
PIE: Error: Infinite loop detected. Blueprint: BP_MyGameMode Function: Countdown Timer Call Stack: Show”