2 timers, allow 1 to run while game is paused?

Edit: NVM I found it! You should run the “Countdown Timer” Function as part of “GoGoGo”

No, that’s the level timer. I want that one to only start after the 3,2,1, Go timer. The GoGoGo should kick start the 3,2,1 and once the game is unpaused… start the 1min level timer… at least that’s how I was thinking it

Keep in mind, I really just started digging into blueprints about 2 months ago. So please be gentle :grinning:

My thinking was… that once the game is unpaused the 1min timer will start automatically (being in GameMode on EventBeginPlay)… so I wouldn’t have to worry about that… but Since I’m pausing the game in GM, the other counter is not working either :slight_smile: