I have two questions about animating a gun:
Does everything need a bone, which is animated, or do i need just one bone and keyframe the object itself?
What/how do i export the animation(s)? In a Character you have the mesh with the rig and the animations are only the bones (what leads me back to Question 1). I can use Blender and every Autodesk Software.
I wasn´t able to find anything in the Internet as it seems self-explaining for everybody…