2 quads in my landscape always default to greyish texture.

Hey all. I am having an issue with 2 sections of my landscape always returning to default texture and I can figure out why. I have the Materials (Not the normal or the other one) set to “shared wrap” and still its doing this. If anyone knows how to fix this I would be greatful

i think you need to have all the textures in the material set to shared wrap, not just the color textures. If i understood correctly.

Ok i will try that when i get home. But it still makes no sense thay its just these 2 spots. I mean i only have 4 textures and an auto texture so unless i painted them all in these spots and not anywear else that couls be why they never did it anywhere esle.

screenshots of your setup help a lot.

Ok whwn i get home later i will screen shot the material set up and functions if the previous sugestion doesnt work

Ok so this has worked didnt know i had to apply it to all parts of the texture. thanks for the advice. If there is any other complication then i will send pics of the functions and materials

1 Like