Summary
The Guided Missile has two major bugs with the item.
A - When firing the Guided Missile right now, the Rocket doesn’t spawn in the initial firing direction and instead seems to have a locked rotation. Once you pilot the Missile you can control it like normal. This makes it incredibly challenging to use in enclosed areas as firing the Missile might just fire it at the wall unintentionally eliminating the player.
B - Normally when the Guided Missile is being piloted, the Item cannot be dropped or moved from your Inventory. When the item is forcefully removed during flight however, it will permanently break the player’s controls for the rest of the server duration, even when Respawning or Ending the Round/Game.
Both bugs effect Creative, and UEFN Islands.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Bug A (Firing Direction)
- Pick up the Guided Missile
- Fire the Guided Missile
Bug B (Player State Bug)
- Create a timer or method to remove the Guided Missile from a player’s inventory.
- Have that method trigger an item Remover set to all players.
- Start Game
- Pick up the Guided Missile.
- Fire the Guided Missile and pilot it.
- Have the method remove items during the pilot.
- Profit
Expected Result
Bug A (Firing Direction)
The Guided Missile should start in the direction you’re firing the weapon, so you don’t unintentionally end up in the wrong location.
Bug B (Player State)
When the Item is removed from the player’s Inventory by force, the player should be able to continue as normal once the piloting is done.
Observed Result
Bug A (Firing Direction)
The Guided Missile’s piloted projectile spawns in a specific direction instead of where the player is facing.
Bug B (Player State)
Forcefully removing the Guided Missile from the player’s inventory while piloting it will permanently break the player’s controls and cause a loud beeping sound.
Platform(s)
PC
Island Code
2786-2114-8349