2 execution pins in output

Check out the Sequence node, which should do what you want.

https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/FlowControl/index.html#sequence

https://docs.unrealengine.com/latest/images/Engine/Blueprints/UserGuide/FlowControl/Sequence_Example.jpg

Cheers,