2 Different Skeletal Meshes in 1 Anim BP???


does someone know how to get and use the bones of 2 different skeletal mesh’s in one anim bp, that i can use the bones of both for skeletal controls?

You know, I want to get access to the bones for skeletal controls of my fps weapons in my fps character anim bp, is that possible?

Because then i have to calculate offsets and some other problems with my Leaning ADS “Idea”.

I just want to use multiple skeletons at one animbp for skeletal controls