I wanted to make my player be able to go Prone using the Buttons SHIFT and C. however i would also like to use the same buttons to make the character get up from prone. i have have the animations for both. i thought that using variables would help however i’m a newbie to using UE4 therefore i’m not keen on using variables.
well bad news here, you ll have to use variable
both in your pawn blueprint and in your animation blueprint, so you can transit to one state to another.
you should take a closer look to this :
https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/CharacterMovement/Blueprints/Setup_1/