I´ve tried to search for the answer on google and on the forums but it seems this is not the usual question.
I wonder if its possible to have 2 controllers control 1 character/pawn, or to be more specific: how would i make a character that is able to recieve input from 2 different controllers?
I know that i could make 2 different pawns and such but for my project, it would be alot easier if there was a easy accessible way to add 2 controllers to 1 character/pawn.
i’m using blueprints so any answer that is mainly for C++ is welcome (for other that could have the same question) but an answer that resolves with blueprints is god tier for me right now.
Thanks again and remember: PoP, hold it doooown