2.5d sidescroller questions

hey first time posting here…god should have done this long ago…

looking to start up a project , wanting to use the sidescroller template but also want my character to move like he would in a side scroller beat em up. can i get any tips?

Hi,

Welcome to the forums!

It may be more helpful to offer more details and specific thing you would like to achieve like examples of other games styles. This would get a better response than the broad question you have now.

Tim

well… i’m looking to create a side scroller game more akin to Castle Crashers, or the Simpson’s arcade game. i want to have the camera view so that the character can move up,down,left,right and jump as well

Howdy haze shift. I’m also working on something very similar to this. Did you work it out for basic movements?

I’ve played around with it a little bit and have managed to get this fairly basic set up running

have also managed to set up a simple punching mechanic.

Let me know if you are still after some info

Assuming that by 2.5D you mean a 3D game with the camera moving only horizontally, you could probably achieve this by using the sidescroller starter project, raising the camera up a bit and rotating it until you get the desired perspective. UE4 has inbuilt axis lock, but since you do want some movement up and down, maybe you should just put invisible walls at the top or bottom, that way you can move and jump to your heart’s content but the invisible walls will keep you inside the desired area. You’d have to add vertical movement yourself however.

You could also take the third person starter project and fiddle with the camera to get the angle you want, and disable camera rotation/movement (except for horizontal movement, I guess this would be simply about removing the other movements and making it fixed).