1st person arms

Hi, how do I get arms in 1st person view? do I just simply make a mesh, export it as .fbx and then import to unreal and put them on my character or do I have to do something else?

I think you should also rig it( add a skeleton). Then make the animations , import these as well, pull it all together, position the camera correctly and you’re good to go.

but I don’t want animations (yet) :slight_smile: I just want it simple

Then just have a simple single frame animation with it’s hands held up, and play that animation.

You could try this tutorial:

It helped me out.