Hi, how do I get arms in 1st person view? do I just simply make a mesh, export it as .fbx and then import to unreal and put them on my character or do I have to do something else?
I think you should also rig it( add a skeleton). Then make the animations , import these as well, pull it all together, position the camera correctly and you’re good to go.
but I don’t want animations (yet) I just want it simple
Then just have a simple single frame animation with it’s hands held up, and play that animation.
You could try this tutorial: http://youtu.be/zkP37WOiuxs
It helped me out.