ports 80/443 are open , I tried without proxy, I tried going through another proxy
would be better if I could set proxy settings in the application before launching it
most of apps that I install do not need internet to run and as I will create all contents and programming, there is no point for me to have unreal engine communicating on the web
if at least there was a skip button…dont tell me I am the only one in that situation, so if u4 is not planning to implement this simple basic feature, I’ll go to unity (or jme3, not as big but at least the ide does not freeze for a lack of connection that works with all other programs)
mid_gen’s response I believe should be the one to resolve this issue.
However if that is not the case you may want to try asking IT to whitelist the *.epicgames.com domain.
In addition to ports 80 and 443 that I see you have already opened, you will also need to open port 5222.
If you would prefer not to open wildcard domains then you can whitelist these specific domains: