16bit tif output

I’ve just a quick test using 16bit tifs as input.

but when i go to create texture and output them as tifs again.

the textures only use 8bit.

I’d also like the option of a full 32-bit exr workflow too. but 16-bit tif would help in the mean time.

thanks

Up on this feature. Please put this on top priority… Dynamic range is a very important element on the pipeline…

Hello everyone,

creation of 16bit/HDR textures is supported from version 1.0.3.9303
https://support.capturingreality.com/hc/en-us/articles/360032876171-Version-1-0-3-9303-RC-Release-