A simple animation of a fan. Fully procedural. This tutorial goal is beginning control rig and simple procedural animation
https://dev.epicgames.com/community/learning/tutorials/kjqz/unreal-engine-quick-introduction-to-procedural-animation
Correct me if I was wrong, but I think it could be easier if setup everything inside of UE5.
Most of the video content are about 3dsMax, but not every one using it.
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