1200+ CC0 PBR materials with 50+ material shaders, automated materials from textures/megascans

To invert a glossiness into roughness, you can either open the texture in photoshop (or gimp, krita, MS paint) and run the invert colors function, or give your gloss map a unique suffix like gloss and replicate the line in the generator next to the red arrow. If the ORM channel is set to gloss, it will automatically invert the gloss map when it creates the orm image