It’d be nice if we could get some staff to answer a few of these questions. I get that it’s nice and all for PR reasons to do this, but at the moment with the extreme limitations it’s not very useful to UE4 developers. It feels like a gimmick given we can’t actually re purpose these to our projects in any real meaningful way. i.e. If I’m making hair for a character in a UE4 game I’m working on, and would like to use the hair textures provided through some of the characters that have been released I would need the png of the diffuse so I can properly UV it in Maya. That’s impossible to do with a restriction on exporting.