Will HoloLens still be supported in UE5.3?

As of the commit https://github.com/EpicGames/UnrealEngine/commit/2907946ca120389157988a4378e8eedc8e8730fd HoloLens vanished from the build platforms. Will this be a temporary change/fix or is this permanent? Probably related to UE-181802.

Edit: i guess this may be the answer https://www.windowscentral.com/software-apps/windows-11/microsoft-is-killing-its-windows-vr-platform-announces-deprecation-of-windows-mixed-reality

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Are there any updates/offical statements regarding this?

Haven’t heard back so far but maybe this commit https://github.com/EpicGames/UnrealEngine/commit/f75f1d02d1a4e4749d117f39eb9a15f91d6db17d
indicates that they are still working on it. (Arm64EC Windows, in the openxr related files)

Hello, may I ask if you are using UE5 to package on Hololens and recording screens using Hololens? Is the model and UI relatively transparent. But UE4 wouldn’t?

I just looked at the UE5.3 documentation and found that Hololens2 has been removed from the supported XR devices. I think Hololens2 was also listed until the other day.

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