I’m trying to make 1 slider control the value of 2 sliders?
So slider “1” will control slider “2” and slider “3”.
So slider “1” start with the value of 0.5 and if I drag the slider to the value of 0.0 then slider “2” will go to the value of 1.0 and slider “3” will stay at the value of 0.0.
If slider “1” get the value of 1.0 the slider "2 "stay at the value of 0.0 and slider “3” will get the value of 1.0.
Is it a way to do that in Unreal engine 4?
I use blueprint.
I hope that someone can help me.