I keep getting this error when I try to build my project. Any ideas on how to solve it?
Hello
Try to copy/paste the GSRuntime directory located in the engine (for example: (C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Marketplace) to a Plugins folder inside your project ( (Yourproject\Plugins). This should solve your issue i hope
regards
Hello,
I’m just wondering if anyone has a solution to this in UE 5.7? I’m aware you can add a plugin to a projects plugins folder and compile from there, which works fine, but I would like to install it to the engine for efficiency as I reuse multiple plugins across projects. However, when I add the plugin to the Engine/Plugins directory, I get the same issue:
Expecting to find a type to be declared in a module rules named ‘XYZ’ in ‘UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’. This type must derive from the ‘ModuleRules’ type defined by UnrealBuildTool.
Any help is appreciated.
Thanks.