Hey all, I think I am facing this issue: when my player character dies, the death animation plays once but the audio event plays twice (the audio event is using audiokinetic’s wwise)
I am using 1 anim notify to trigger the audio event at 0 frames on the death animation. This method works fine with other animations like attacking, getting hit etc. Only the death anim is not working.
Any help is appreciated.
btw I am using WWISE 2019.2.6 and UE 4.25