1/18/2021: ARK Dev Kit v321.1 is now available on the Epic Launcher

Compiled fine after verifying, Replacing with new files and trying again. And yes, cont walking ani was fixed.

New files in place. Cooking mod now…

http://puu.sh/lDrCE/e0826120de.png

This also crashes PIE

First Crash



Ensure condition failed: bValidRootIndex [File:F:\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\Animation\AnimBlueprintGeneratedClass.cpp] [Line: 219] 



Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff

UE4Editor-RenderCore.dll!UnknownFunction (0x00007ff84f53b92a) + 0 bytes [UnknownFile:0]
UE4Editor-RenderCore.dll!UnknownFunction (0x00007ff84f53ca57) + 0 bytes [UnknownFile:0]
UE4Editor-RenderCore.dll!UnknownFunction (0x00007ff84f540b2b) + 0 bytes [UnknownFile:0]
UE4Editor-RenderCore.dll!UnknownFunction (0x00007ff84f522601) + 0 bytes [UnknownFile:0]
UE4Editor-RenderCore.dll!UnknownFunction (0x00007ff84f52e4b1) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ff83a1a6354) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ff83a1ed7cd) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ff83a1023fa) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c6a821) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c6a715) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c6ce42) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c6ed44) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c6ed7a) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c7ab40) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c7ba79) + 0 bytes [UnknownFile:0]
KERNEL32.DLL!UnknownFunction (0x00007ff86b378102) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff86d42c264) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff86d42c264) + 0 bytes [UnknownFile:0]


Second Crash (appears to be the same as first):



Ensure condition failed: bValidRootIndex [File:F:\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\Animation\AnimBlueprintGeneratedClass.cpp] [Line: 219] 



Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff

UE4Editor-RenderCore.dll!UnknownFunction (0x00007ff84f53b92a) + 0 bytes [UnknownFile:0]
UE4Editor-RenderCore.dll!UnknownFunction (0x00007ff84f53ca57) + 0 bytes [UnknownFile:0]
UE4Editor-RenderCore.dll!UnknownFunction (0x00007ff84f540b2b) + 0 bytes [UnknownFile:0]
UE4Editor-RenderCore.dll!UnknownFunction (0x00007ff84f522601) + 0 bytes [UnknownFile:0]
UE4Editor-RenderCore.dll!UnknownFunction (0x00007ff84f52e4b1) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ff83a1a6354) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ff83a1ed7cd) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ff83a1023fa) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c6a821) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c6a715) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c6ce42) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c6ed44) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c6ed7a) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c7ab40) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff791c7ba79) + 0 bytes [UnknownFile:0]
KERNEL32.DLL!UnknownFunction (0x00007ff86b378102) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff86d42c264) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff86d42c264) + 0 bytes [UnknownFile:0]


Verifying again to get back to a good build.