Tree-Cutting System (Blueprints)

Hey there, recently I made a tree cutting system using material displacement and blueprints, and figured I’d share it with the community. The breakdown of the system can be found here. Below you’ll find a video demonstrating how it looks on a test mesh.

I hope you guys find this useful!

Intresting, did you try to do that with a custom destructible mesh at first?

We had considered it, but wanted to try this way instead for an easier workflow and performance reasons, since we needed a lot of different tree models.

Nice system… but your signature hurts my eyes @hippowombat XD

haha sorry about that, I toned it down to a cooler color. Hope it’s better! Thanks for your feedback!

The tutorial is private; could you reopen it? Had planned to study the breakdown intensely hehe.