In new series on creating an AI Bot we utilize Unreal Engine 4’s Blueprint Scripting.
We go over each step, creating the navmesh, bot, data-asset, waypoints, behavior tree task/service/decorators, attacking and checking of line of sight.
I absolutely loved these videos! If you’d like, you could post these to a page for the Unreal Wiki’s tutorials. It would get a bit more exposure there and wouldn’t get buried.
Be looking out for new tutorials and documentation for Behavior Trees coming soon from us!
That’s means a lot coming from you ! I will have to get around to doing that soon, thanks for the tip. And sweet! I want to create another series on more advanced AI, so any more documentation from Epic will help immensely! I’ve learned everything by studying the best.
I just completed the tutorial (great job by the way), however, the bot doesn’t move, he just stands idle Do you have any idea what I’ve missed that could cause or is it a case of just starting again?
Forgiving, not if someone has already written something about it, but in Part 1 of the tutorial “botWaypoint” function is defined but not done anything on it, is that correct? I really can not move the bot.
Fantastic tutorial, ! These are extremely helpful for people like myself, who are looking to learn Blueprints. I’ve subscribed to your channel and will be keeping an eye out for future content