Character shakes in VR mode

So when I go to VR mode my character shakes like he has had to much caffine or stuck in an odd clip. This seems to happen even with the basic top down demo. This isn’t the camera shaking as I have tried setting it on the desk. Any ideas. This doesn’t happen if stereo is off.

Update: so this is weird. I had moved my character in relation to his collision capsole a bit and that was causing the vibrations because when I moved him back a bit it worked fine. But why would it only happen in stereo. I have confirmed I can repeat this over and over. If VR handling collision differently?

I have noticed this too (in regards to collision). However, i haven’t really looked into it. I noticed it when on the couch knights demo, when the controlled avatars jump on a players head/close to body, if you look at the avatar it is becomes jittery.

Glad to see I’m not crazy. Wonder if I should put a question up on answerhub and see if I can get a response.