So I have Multiple skeletal mesh’s that are flickering in and out in the editor and in game. I have re-imported them several times without change all I was doing was replacing the asset which I have done countless times with tons of assets but I haven’t replaced or imported any assets for I guess about a week now.
Did they just recently make some changes to the FBX importer?
Its actually a modular pawn skeletal mesh of 5 pieces for one complete model and 3 of the 5 pieces export just fine, 2 of the 5 do not and I have even gone back and re-cut them and exported them etc.
Anyone else having similar issues or have a solution?