Right now the Gear VR only supports 1 controller but i read on the oculus forum that in the future it will support two controllers.
[URL=“Would I connect two GearVR Controllers? - Oculus Community - 610092”]
But Questions
Will unreal support the two controller when available or the input system just read one gear vr controller?
What input do i put to use the gear VR controller sorry for asking but the documentation only takes the oculus and vive as examples
What blueprints shall i use to get the rotation , position on track pack on the gear, position on track on controller and input buttons on the controller.
Does unreal treat the headset track pad same as the controller track pad?
Sorry for my bad English
And thanks in advance