Asset Assistant is an editor mode plugin that improves work with multiple assets and windows. It can find, rename, save, open, remove, duplicate files. Get them from content, opened windows or clipboard.
Hey, I improved recently this plugin. Also price is a little bit cheaper. Let’s give a try
It’s very good example how to create UE4 plugins for assets, autosave and other stuff.
Hey guys I updated plugin to 4.18. In 4.18 there is a new TArray drag drop system but to be honest it’s not perfect and I suggest to use AssetAssistant plugin
I also reduced price to 8.99€ but if someone cannot afford I can send link
You can provide specific lists (array) rename all assets or just use on of many patterns! It is possible to rename 100 assets from provided excel names.
It is also possible to convert tables to TArrays and paste multiple assets into Tarray lists.
More than that - cleaning tool, statistics, duplicates, etc
Hey! Great news!
Asset assistant plugin which allows to rename, duplicate, fixing referenced mutliple objects, cleaning repeating assets, renaming according to excel sheet and more is in
Is it possible to “Find and Replace”? Like if your asset is named “M_TestName_Thing” is it possible to find “TestName” and replace that with a string (like NewName) and the result would be “M_NewName_Thing”?
Of course that’s why it has pattern in it!
You can also replace names with something custom. So You can copy all asset names and paste new asset names, renaming it.
I would just simply use {Arr} and renaming selected assets with new names.