Play video texture in UMG

I imported my media file (.wmv) into ue4 then created File Media Source in it I pointed the path to the directory Content/Movies. Next, I created Media Player and with it created Media Texture. With the texture I was able to create the material and in the blueprint itself I specified the material. And also brought the widget to the screen. But the video does not play, only a white screen appears.
P.S. Translated by Google translator


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The media player has to be triggered to play the video when you start the application.

Right click the video to create material:

Set it to User Interface domain:

Hook it up to an image widget:

And an example:

Thanks a lot! It works

Thank you so much, I spent about 2 hours on this