Hello,
I just managed to compile the engine from the Github source code. However, befopre moving my project to this new verison, I need to add a plug in I got from the marketplace, as my project makes heavy sue of that plug in. I went to the github page for the site and downloaded the project as a zip file.
Then, I placed “MidiAsset” from inside the zip into the plugins folder. Full path GitHub\UnrealEngine\Engine\Plugins\MidiAsset. However, I noticed that in the Solution Explorer, the new MidiAsset folder is not showing up inside of the Solution Explorer under the plugins folder.
Thus when I try to build the engine, it just builds saying the target is up to date. When I try to run a enw instance it fails with the follwoing message.
http://puu.sh/s5ihb/b2fa3b8469.png
What am I missing here?
Thanks