Hi everyone! I am very new to UE4 and blueprints and everything in general. I am curious to know how to change my characters jump height. I am using the project sample of a FPS with blueprints. I am currently in the MyCharacter blueprint and I found the InputAction Jump which connects to Jump.
I tried setting a float variable jumpZ which did not work. I feel as I am missing something really simple here, can anyone help me out? Thanks!
The Jump ZVelocity is necessary for changing the character jumping speed, but I think it would be better if you also change the Gravity Scale value, so you could control both, the jumping speed and the falling speed.
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