Hi,
I made a blueprint from the character class and created a variable in it and i would like to access that variable from another blueprint.
The classic tutorial:
https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/BlueprintComms/index.html
didn’t help (or maybe i missed something ?), because the character is a temporary actor and is only accessible at runtime (so not available as a default option for the target blueprint created in the working blueprint).
More generaly, is it possible to access custom variables in temporary actors from outside ?
Thanks for your time.
Cedric

